Wednesday, January 31, 2018

1/31 Progress Update

Fixed where Trees meet the ground:
Ground will have bump maps and transparency maps that imitate a dense forest floor.  However, I did model some suggestion of roots on the main birch tree since birch trees have generally clean roots. I also pushed the terrain up on most of the trees in the forest so that the terrain will pull up over the base of the trees.

before:

after:



Ground reference:
https://i.imgur.com/pCCVAoK.jpghttp://www.post-gazette.com/image/2014/09/12/1140x_q90_a10-7_cTC_ca21,0,2600,1719/whiteBirch.jpg

Monday, January 29, 2018

Review 1/26: Updated Schedule and Modelling Progress

Modelling Progress:
References:
https://i.imgur.com/uWeNmXY.jpghttp://justfunfacts.com/wp-content/uploads/2016/10/birch-trees-2.jpg
Screen shots of Forest:














January Schedule
February Schedule
March Schedule
April Schedule
May Schedule

Milestones:
(Wednesdays for Second Critique)

1/29:
  • Birch Tree A - modelled
  • Birch Tree B - modelled
  • Birch Tree A - surfaced
  • Birch tree B - surfaced
  • Birch Tree C - modelled
  • Baby Birch - modelled
  • Baby Fir tree - modelled
  • Red Fern - modelled
  • Birch Tree with cinnibar bracket fungus - modelled
  • Rotting log - modelled
  • fallen birch - modelled
  • Terrain - modelled
  • Updated Schedules
2/5:
  • Fox Head Modelled
  • Finished Fox Rig
2/12:
  •  Hedgehog Rig Update
2/19:
  • Finished Hedgehog Rig
2/26:
  •  Shot 14 Animation (for first critique)
  • Shot 13 Animation (for first critique)
  • Shot12 Animation (for first critique)
  • Audio Test 1
3/5:
  • Shot 11 Animation (for first critique)
  • Shot 10 Animation (for first critique)
  • Shot 14 Animation (for second critique)
  • Shot 13 Animation (for second critique)
  • Shot 12 Animation ( for second critique)
  • Audio Test 2
3/19:
  •  Shot 09 (for first critique) - animation
  • Shot 08 (for first critique) - animation
  • Shot 07 (for first critique) - animation
  • Shot 11 (for second critique) - animation
  • Shot 10 (for second critique) - animation
  • Audio Test 3
3/26:
  • Shot 06 (for first critique) - animation
  • Shot 05 (for first critique) - animation
  • Shot 09 (for second critique) - animation
  • Shot 08 (for second critique) - animation
  • Shot 07 (for second critique) - animation
  • Audio Test 4
 maybe....
  • Falling leaves sim
4/2:
  • Shot 04 (For first critique) - animation
  • Shot 03 (For first critique) - animation
  • Shot 02 (For first critique) - animation
  • Shot 06 (For second critique) - animation
  • Shot 05 (For second critique) - animation
  •  Hedgehog fur sim update
  • Audio Test 5
4/9:
  •  Shot 01 (For first critique) - animation
  • Shot 04 (for second critique) - animation
  • Shot 03 (for second critique) - animation
  • Shot 02 (for second critique) - animation
  • Hedgehog fur Sim finished
  • Fox fur sim update
  • Surfacing Update
maybe...
  • Shot 12 - lighted
  • Shot 13 - lighted
  • Shot 14 -lighted
4/16:
  • Fox fur sim final
  • Lighting Final
  • Surfacing Final
4/23:
  • Composit for Review
  • Audio for Review
4/30:
  •  Final(ish) Piece for Review - will still need some compositing




Thursday, January 18, 2018

Semeseter 2 Schedule

Gant Chart

Asset Sheet

Character Sheet

Shot List

Milestones:

1/22:
  • Calendar
  • Blog w/ Milestones
    1/29:
    • Birch Tree A - modelled
    • Birch Tree B - modelled
    • Birch Tree A - surfaced
    • Birch tree B - surfaced
    • Birch Tree C - modelled - surfaced
    • Baby Birch - modelled - surfaced
    • Baby Fir tree - modelled - surfaced
    • Red Fern - modelled - surfaced
    • Birch Tree with cinnibar bracket fungus - modelled
    • Rotting log - modelled
    • fallen birch - modelled
    • Terrain - modelled
    • Fox Head - modelled
    • Fox Rig Update
     maybe.....
    • leaves - modelled 
    • Hedgehog Rig Update
    2/6:
    • Finished Fox Rig
    • Hedgehog Rig update
    2/13:
    •  Hedgehog Rig Update
    2/20:
    • Finished Hedgehog Rig
    2/27:
    •  Shot 14 Animation (for first critique)
    • Shot 13 Animation (for first critique)
    • Shot12 Animation (for first critique)
    3/5:
    • Shot 11 Animation (for first critique)
    • Shot 10 Animation (for first critique)
    • Shot 14 Animation (for second critique)
    • Shot 13 Animation (for second critique)
    • Shot 12 Animation ( for second critique)
    3/19:
    •  Shot 09 (for first critique) - animation
    • Shot 08 (for first critique) - animation
    • Shot 07 (for first critique) - animation
    • Shot 11 (for second critique) - animation
    • Shot 10 (for second critique) - animation
    3/26:
    • Shot 06 (for first critique) - animation
    • Shot 05 (for first critique) - animation
    • Shot 09 (for second critique) - animation
    • Shot 08 (for second critique) - animation
    • Shot 07 (for second critique) - animation
     maybe....
    • Falling leaves sim
    4/2:
    • Shot 04 (For first critique) - animation
    • Shot 03 (For first critique) - animation
    • Shot 02 (For first critique) - animation
    • Shot 06 (For second critique) - animation
    • Shot 05 (For second critique) - animation
    •  Hedgehog fur sim update
    4/9:
    •  Shot 01 (For first critique) - animation
    • Shot 04 (for second critique) - animation
    • Shot 03 (for second critique) - animation
    • Shot 02 (for second critique) - animation
    • Hedgehog fur Sim finished
    • Fox fur sim update
    • Surfacing Update
    maybe...
    • Shot 12 - lighted
    • Shot 13 - lighted
    • Shot 14 -lighted
    4/16:
    • Fox fur sim final
    • Lighting Final
    • Surfacing Final
    4/23:
    • Composit for Review
    • Audio for Review
    4/30:
    •  Final(ish) Piece for Review - will still need some compositing




    Wednesday, December 6, 2017

    Wednesday, November 29, 2017

    Animaton Update

    Shot 01:

    Shot 02:

    Shot 03:

    Shot 04:

    Shot 05:

    Shot 06:
    Shot 07:

    Shot 08:
    Shot 09:

    Monday, November 27, 2017

    Dailies Update 11/27

    Animation First Pass, not refined.  Timing and Poses final(?):

    Shot 01:
     

    Shot 02:


    Shot 03:



    Texture Progress:
    Found a quick way to add fur.  Surface is not shaded, so hopefully it will fill in when I do that.

    Hedgie Spines:


    Fox Tail:

    Monday, November 20, 2017

    Dailies Update 11/20

    Improved Fox Model:

    Teeth and lip crease:
    Old Version

    New Version

    Leg Pits:
    Old 

    New  
    Old

    New    

    Fox in skeleton but not skinned yet because critiques:
    Hedgie with rig, but not refined weights and no controls: