I have been working on a scripted rig for my hedgehog. This project working double time as my thesis, so I will be continuing working on it though using hours for my other class. This is my only week where my sole commitment will be the hedgehog rig.
Here is what it does so far. Still working on some issues....
So, I've added jiggle deformers (instead of muscle deformers) to make the fox's thighs jiggle like I would like. Here is the most generic walk cycle for example.
Left Side:
Right Side:
I also redid my butterfly rig, so here it is.
(I have a global, and one control that controls the rotation of the wings)
Also, these are my new milestones:
2/14:
Fox Rig Finished
Butterfly Rig Finished with updated geometry
2/19:
Hedgehog Rig Progress (since it's my thesis, I will be working on it a lot longer)
Fox Fur Progress
2/26:
Shot 14 Animation (for first critique)
Shot 13 Animation (for first critique)
Shot12 Animation (for first critique)
Audio Test 1
3/5:
Shot 11 Animation (for first critique)
Shot 10 Animation (for first critique)
Shot 14 Animation (for second critique)
Shot 13 Animation (for second critique)
Shot 12 Animation ( for second critique)
Audio Test 2
3/19:
Shot 09 (for first critique) - animation
Shot 08 (for first critique) - animation
Shot 07 (for first critique) - animation
Shot 11 (for second critique) - animation
Shot 10 (for second critique) - animation
Audio Test 3
3/26:
Shot 06 (for first critique) - animation
Shot 05 (for first critique) - animation
Shot 09 (for second critique) - animation
Shot 08 (for second critique) - animation
Shot 07 (for second critique) - animation
Audio Test 4
maybe....
Falling leaves sim
4/2:
Shot 04 (For first critique) - animation
Shot 03 (For first critique) - animation
Shot 02 (For first critique) - animation
Shot 06 (For second critique) - animation
Shot 05 (For second critique) - animation
Hedgehog fur sim update
Audio Test 5
4/9:
Shot 01 (For first critique) - animation
Shot 04 (for second critique) - animation
Shot 03 (for second critique) - animation
Shot 02 (for second critique) - animation
Hedgehog fur Sim finished
Fox fur sim update
Surfacing Update
maybe...
Shot 12 - lighted
Shot 13 - lighted
Shot 14 -lighted
4/16:
Fox fur sim final
Lighting Final
Surfacing Final
4/23:
Composit for Review
Audio for Review
4/30:
Final(ish) Piece for Review - will still need some compositing
In regards to milestones:
I allotted extra time for rig in my schedule, so I am not concerned at the moment with being behind schedule on my tasks because of my recent flu/cold. I gave myself time to make mistakes/get behind/etc.
Fox Rig Update:
I refined the deformations of the fox's ankles.
front leg -
mesh deformation issues from incomplete muscle simulation
back leg -
Reminder of my Style:
Styles I drew Inspiration from:
Coming up...:
-Muscle Simulation on legs for jiggle dynamics
- reference:
- My observations:
- slight, very slight jiggle because foxes are light
- more jiggle on back legs where the larger muscles are
- slight jiggle on shoulders of front legs
My intention is an approximation so that the visuals match my vision, not an accurate anatomical diagram. For example: